Leon Junge is an interaction and motion designer based in Zurich. In his work he focuses on exploring new visualities by merging design with the latest technological tools. Through his critical approach he tries to find the right questions about problems of society and our global future.
PAYMENT REQUIRED
Creative Coding, Interaction Design, Game Design
TouchDesigner
Based on the fantastic Labyrinth Game Tutorial by Bileam Tschepe, we have developed various game mechanics that expand the game in terms of our concept. If the player does not want to pay money, various obstacles are put in his way, e.g. the walls of the labyrinth change continuously and lights suddenly go out.
in collaboration with
Ann-Sophie Riedinger
and Nico Kischnick
Supervising lecturer:
Dennis Straub