Hi! I'm Leon, an interaction designer based in Zurich. I work at the intersection of design, research, and technology – with a focus on making complex systems legible and questioning the structures that shape how we live and decide.
TUMBLING TONES (2025)
Art Direction, Concept, Programming
Unity, Ableton
In this game, the player selects colors from a physical interface. The colors define a type of shape that will fall from the top down into the playing field. Each color represents a certain instrument and every shape in that color a certain tone of that instrument. Stacking on top of each other, the shapes get added to a hidden music sequencer that plays the notes according to the y-coordinates of the object in the screen. This way, we managed to build a functioning sequencer that is not quantised (like most other musical sequencers), while still creating recognisable patterns.
Watch the demonstration video here
exhibited at Museum of the Future —17 Digital Experiments
at Museum der Gestaltung (Zurich, CH)
in collaboration with
Nico Frey
Sharon Rieser
Dominic Sutter
Fabian Pitzer
Supervising Lecturers:
Florian Faller
Stefan Kraft
Johannes Reck
Maike Thies