Leon Junge is an interaction and motion designer based in Zurich. In his work he focuses on exploring new visualities by merging design with the latest technological tools. Through his critical approach he tries to find the right questions about problems of society and our global future.





TUMBLING TONES (2025)


Art Direction, Concept, Programming


Unity, Ableton



Tumbling Tones takes the shape language of Sophie Teuber-Arp’s famous avant-garde puppets from the early 20th century and displays them in a new context. How much can one simplify the shapes, so that users are still able to connect them to their origin?

In this game, the player selects colors from a physical interface. The colors define a type of shape that will fall from the top down into the playing field. Each color represents a certain instrument and every shape in that color a certain tone of that instrument. Stacking on top of each other, the shapes get added to a hidden music sequencer that plays the notes according to the y-coordinates of the object in the screen. This way, we managed to build a functioning sequencer that is not quantised (like most other musical sequencers), while still creating recognisable patterns.

Watch the demonstration video here




As part of the minor course “Digital Play” at the Zürcher Hochschule der Künste (ZHdK)

exhibited at Museum of the Future —17 Digital Experiments
at Museum der Gestaltung (Zurich, CH)

in collaboration with
Nico Frey
Sharon Rieser
Dominic Sutter
Fabian Pitzer

Supervising Lecturers:
Florian Faller
Stefan Kraft
Johannes Reck
Maike Thies